AI Insights · Timothy · July 2025
Top 5 Slime Games Performance in New Zealand: Q2 2025
Explore the performance trends of the top slime games on a unified platform in New Zealand during Q2 2025, including downloads, revenue, and active users.
During the second quarter of 2025, the performance of the top slime games in New Zealand showed interesting trends across downloads, revenue, and active users.
My Talking Slimy: Slime Cat 3D from Pixeland LLC saw a notable increase in weekly revenue, peaking at approximately $532 in mid-May. Downloads spiked to 272 in the same period, while active users peaked at 1.3K in late April.
PlaySlime: Slime Simulator Game maintained steady weekly revenue, ending the quarter with a high of $201. Downloads fluctuated, reaching a high of 229 in mid-April. Active users remained consistent, averaging around 1.5K throughout the quarter.
I, Slime by Games Hub Hong Kong Limited, released in late May, showed a strong start with downloads peaking at 1.7K in early June. Revenue also saw a significant rise, reaching $190 during the same week.
Fluid Simulation, developed by Pavel Dobryakov, experienced a steady revenue stream, with a notable peak of $70 in late May. Downloads and active users remained stable, with minor fluctuations throughout the quarter.
World of Slime Simulator Games by Solid Apps INC showed minimal activity, with downloads and revenue remaining low but consistent.
These insights, derived from Sensor Tower data, offer a glimpse into the slime gaming landscape in New Zealand. For more detailed analytics, visit Sensor Tower's platform.